It’s easy to get into a slump at work. But a tool from MIT Media Lab offers a simple way to spark inspiration through random–and often nonsensical–design prompts. The game offers up problems that you’d never see in the real world as a bit of mind-opening creative exercise. Think of it as Mad Libs for designers.
Called design(human)design, the game has physical and digital manifestations as a deck of cards and a website, each providing a different interface for the same idea. According to the game’s structure, there are five categories that make up the basic components of a design: the artifact, the inspiration, the experience, the attributes, and the medium. In the card version, each of the these categories has its own deck of cards, and you pick five randomly to give you a new design prompt. On the website, you just hit refresh and the interface will present you with five usually unrelated concepts that together make up something like a brief.
oh man, it’s actually kinda cool… feel like i’ve seen similar things before, but to be honest i can’t really think or remember one off the top of my head.